Witches have two types of skills, passive and active ones. Passive skills are skills raised in the guild which determine how well the witch performs her witchy actions. Active skills are not raised but used. Those could be described as actions and does not cost any spellpoints. |
Skill | Description | Limit |
---|---|---|
Combat | Your skill in melee fighting | 50 |
Unarmed | Your skill in fighting without weapon | 80 |
Dagger | How well you handle a dagger | 60 |
Blunt | How well you handle blunt weapons | 50 |
Dodge | Your skill in dodging blows | 40 |
Parry | Your skill in parrying blows | 10 |
Climb | How well you can climb | 80 |
Swim | To avoid drowning | 100 |
Perception | Searching and noticing | 100 |
Check | Check the toughness of a monster | 100 |
Appraisal | Check value of item | 80 |
Trading | Haggle in most shops | 80 |
Bribery | To avoid taxation | 70 |
Resist | Ability to resist magic | 100 |
Concentrate | How well you concentrate | 100 |
Witchcraft | Your innate witch abilities, your power source | 100* |
Herbology | Your knowledge about plants | 100 |
Zoology | Your knowledge of animals | 100 |
Brewing | Your skill in creating witches' brews | 100 |
Attune | Your ability to use magical items | 100 |
Powerp | Your ability to project power | 100 |
Runes | Your ability to read runes | 100 |
Lore | Knowledge of famous items | 100 |
* - Special limits apply for this skill